Lichborne: One more round of Death Knight changes in 3.0.8
Welcome to Lichborne. Your host is inflicted with the space plague this week, but has done his best to write for you people anyway, so be grateful, you hear?
We’ve covered 3.0.8 pretty extensively, between Mike Sacco’s coverage of the initial round of changes and our week before last discussion, but the devs weren’t done yet. [...]